The Installation of the BGL is a fairly simple setup
but you can also customize them to your individual tastes. Personally,
I keep all my addon scenery away from the Addon folder provided as I
have found that excludes and other problems arise from using that folder.
Just gives me better control and less fussing around with file placement.
In the past, as in FS2002 and FS2000, as a general rule I used the
Scenedb folder which was provided. Within that folder I created a folder
that would regionally house my scenery. Usually by province or state
and then would create a folder inside that one called "scenery"
and "texture" respectfully. The texture folder I usually leave
empty, and I have read you can eliminate it, but have also read that
its needed. Defaulting to the safe side I just leave it there empty.
My understanding is that the program itself does look for it.
FS2004 did not provide this folder with the installation so I simply
created my own. See the example below for pathing to this folder. You
will also have to enable the folder once in your main settings menu
within the FS2004. Simply point the program to the main KDTW folder
to which the BGL files are located. Note: the Exclude must
also be in this folder and hierarchy to work properly. If it is anywhere
esle it will also possibly block the scenery from showing up.
Your Scenery config file will be a good starting place to figure out
if the files took and are being recognized by the sim. The World library
will only indicate that they are installed and not that they are actually
being displayed.
December 27, 2003 -
Repaired the front courses for the following runways; 03R, 04R, and
04L. 27R and 27L weren't an issue as they did not have a common reciprocal
frequency.
Still looking for a fix to the reciprocal frequency issue for the other
runways but for now back courses are working correctly on those runways.
These include Runways; 21L, 22R and 22L.
Also repaired all of the underlays for the runways, they have been
adjusted width wise but need to review length wise as of yet.
- This update supercedes the December 25, 2003 and those files should
be simply copied over.
December 28-29, 2003
Re-aligned most of the Flattened surfaces on the polygons for smoother
taxiing. Testes them using the default 737-400 at 15 kts and appear
to be in great shape. Minor changes to follow here and there.
I will be doing further testing using a less weighty aircraft
in the following week.
January 07, 2004
Lots of fixes, including repositioning the buildings on the north end
of the airport. Fixed some visibility problems and slightly increased
the frame rate. Gates are not as predominantly visible as they once
were.
Roof on C Terminal has now been fixed so that it displays properly.
This was a transitional problem going from Nova to Novasim as the macros
did not convert as automatically as others. This conversion also affected
my gate stairway which I believe I have managed to fix all of them now.
Scenery is now in the ALPHA stage and concentrating pretty much on
documentation at this time.
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